EXCLUSIVE SUNDAY PREVIEW | GLOBE MAGAZINE
Dungeons & debtors in the video game industry
The game Curt Schilling hoped would become a “Lord of the Rings”-size franchise now returns to the creative fires whence it came. Epic fail.
(ILLUSTRATION BY JOHN JAY CABUAY)
Curt Schilling’s 38 Studios files for bankruptcy
38 Studios LLC, the troubled video game company founded by retired Red Sox pitcher Curt Schilling, filed for Chapter 7 bankruptcy protection Thursday, clearing the way to liquidate the company.
38 Studios’ Copernicus could be a losing battle
- The ambitious project could conceivably be revived even if Curt Schilling’s company dies. But time and technology are working against it.
Curt Schilling’s 38 Studios lays off entire staff
- The former Red Sox pitcher’s video game company, which employed more than 400 full-time workers and contractors, made the layoffs in the wake of financial difficulties.
(VICTORIA AROCHO FOR THE BOSTON GLOBE)
Editorial cartoon: Game over for Schilling
- Globe editorial cartoonist Dan Wasserman on the financial troubles of Curt Schilling’s video-game company, 38 Studios.
EDITORIAL | VIDEO-GAME COMPANY
Curt Schilling’s bloody stock
- Now would be a good time for Rhode Island to cut its losses with Curt Schilling and his video game company, 38 Studios.
The secret history of ‘Kingdoms of Amalur’
- Five years was barely enough for Curt Schilling’s 38 Studios to produce its first game - and weave the backstory of a magical world.
Next gaming thrill: Kingdoms of Amalur
- Kingdoms of Amalur: Reckoning, the first product from Curt Schilling’s 38 Studios LLC, is full of lavish imagery and lively adventure.
Curt Schilling set to launch first video game
- The former Red Sox pitcher is about to make the biggest pitch of his life, as his video game company 38 Studios prepares for next Tuesday’s launch of its first game.
Schilling could have a major hit
- Former Red Sox pitcher Curt Schilling yesterday gave hundreds of fans their first glimpse of the video game his company has been developing for over four years. Gamers attending the preview liked what they saw, judging by the cheers.